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⚠ HAZARD CLASS HOSTILE — Clearance level 3 required for full disclosure
Pool Drifter
FILE / JU-038
HOSTILE
// Liminal Creatures

Pool Drifter

LOG-038 :: 2024-11-22 :: Sector 0-ABroken vending alcoves3878 views
Threat71/100
Aggression14/100
Intelligence89/100
Activity78/100
Detection25/100
Containment77/100
Classification
Hostile
Rarity
16/100
Survival Chance
39%

Background Story

First catalogued by the JustUnleash field unit during a routine sweep of broken vending alcoves. Pool Drifter is currently designated Hostile and demonstrates behavior consistent with classification Hostile. Estimated threat index is 71/100 (HIGH). The entity primarily mimics ambient HVAC noise to mask approach and has been encountered on 16 separate documented occasions.

Origin

Origin remains [HOSTILE-LEVEL HYPOTHESIS]. Recovered field recordings suggest the entity may be a manifestation of liminal creature phenomena native to deeper sectors. Cross-reference with parallel sightings in adjacent levels.

Behavior

Primary observed behavior: mimics ambient HVAC noise to mask approach. Secondary cycle on a 26-minute interval.

Containment Procedures

Maintain perimeter of no less than 56 meters. Avoid use of high-frequency audio. Sector lockdown protocol JU-4B applies if three sightings occur within 24 hours.

Investigation Notes

Sensor logs indicate elevated electromagnetic readings during all confirmed encounters. Theoretical model places this entity within the Quiet Layer stratum.

Survivor Testimony

"It didn't look at me. It looked at where I had just been. By the time I realised, the hallway was already different." — Survivor recording JU-038, redacted operator.

Field Notes — Restricted

During incident ████████████, subject JU-038 was observed ████████████ before withdrawing into broken vending alcoves. Cross-link withheld pending clearance level 3.

Known Abilities

  • Door re-locking
  • Pheromonal mimicry

Weaknesses

  • Loud sustained tone above 5 kHz
  • Holographic stickers

Signs of Presence

  • Distant single piano note
  • Dust holds suspended for too long
  • Vending machines refuse coins
  • Faint 60 Hz hum sharpens
  • Carpet pattern misaligns near baseboards

Look Out For

  • Hallway repeating beyond expected length
  • Reflections holding the previous posture
  • Footprints leading toward you
  • Your own voice replying first

Survival Tips

  • Walk backwards through any door you have used twice
  • Carry redundant light sources rated above 600 lumens
  • Record audio continuously and review the last 30 seconds frequently
  • Maintain a sustained low hum to disrupt mimicry
  • Never speak a vowel three times in a row

Encounter Records

  • REC-709 :: Sector 3-D :: partial sighting
  • REC-568 :: Sector 0-B :: audio only
  • REC-958 :: Sector 0-Z :: aftermath only
  • REC-404 :: Sector 0-A :: partial sighting

Audio Logs

  • AUDIO-JU-038-01 :: choral whisper
  • AUDIO-JU-038-02 :: static burst
  • AUDIO-JU-038-03 :: choral whisper

Cross-References

Related Transmissions

Evidence Gallery

// SIGNAL LOST
Pool Drifter surveillance
EVD-001 :: SURVEILLANCE
// SIGNAL LOST
Pool Drifter evidence
EVD-002 :: EVIDENCE
// SIGNAL LOST
Pool Drifter encounter
EVD-003 :: ENCOUNTER
JUSTUNLEASH

// Backrooms archivist • GMod horror • Liminal documentarian. Recording the corridors that should not be recorded.

// SYSTEM LOG
[OK]   archive.daemon running
[OK]   crt.overlay loaded
[WARN] sector 0-z unstable
[INF]  copyright © justunleash
TRANSMISSION ENDS — DO NOT FOLLOW THE LIGHTS