levels
Hotel Lobby
LEVEL 11
SAFE
// SECTOR

Hotel Lobby

Difficulty Class
Safe
Entity Population
Moderate
Survival Rating
51%
Difficulty
4/10

Description

Level 11 — Hotel Lobby. A persistent layer of the Backrooms catalogued by JustUnleash field operations. Classified Safe. Notable for damp baseboards.

Explorer Notes

Explorer SIGNAL-72 reports: "Time is wrong here, but I came back."

Hazards

  • Mold fog
  • Glass frost

Survival Tips

  • Never speak a vowel three times in a row
  • Maintain a sustained low hum to disrupt mimicry
  • Walk in a continuous figure-eight to break tracking
  • Carry redundant light sources rated above 600 lumens

Entrances

  • No-clipping through drywall on Level 2
  • Whistling at 880 Hz in Level 1

Exits

  • Sustained humming at 220 Hz returns you to Level 11

Resources

  • Working fluorescent tubes
  • Sealed paper rations

Resident Entities

Screenshots

screen 1
screen 2
screen 3

Related Tapes

JUSTUNLEASH

// Backrooms archivist • GMod horror • Liminal documentarian. Recording the corridors that should not be recorded.

// SYSTEM LOG
[OK]   archive.daemon running
[OK]   crt.overlay loaded
[WARN] sector 0-z unstable
[INF]  copyright © justunleash
TRANSMISSION ENDS — DO NOT FOLLOW THE LIGHTS